A unified, professional 2D game sprite sheet, featuring a sleek, agile, hooded Shadow Blade warrior with a slim athletic silhouette, sharp angular armor design, and a flowing dark cape. The character is side-view (facing right), consistent across all 60 frames, with precise character scale and proportions based on reference image_0.png. Every frame maintains identical moody, cinematic lighting and clean edges on a solid Chroma Green (#00FF00) background for easy masking. Spacing between every frame and row is uniform and generous, with all frames perfectly aligned on a strict grid.Minimal particle effects; subtle cyan/teal glowing accents on the sword and runes. The sheet is organized into 7 clearly labeled rows. Row 1: IDLE ANIMATION (6 frames): Subtle breathing, gentle cape sway, cyan sword softly pulsing, elegant intimidating stance, minimal movement. Row 2: RUN CYCLE (7 frames): Fast aggressive sprint, low forward-leaning stance, powerful leg drive, dynamic cape flow, strong momentum. Row 3: FULL JUMP CYCLE (12 frames):(P1) Jump anticipation: slight crouch, weight compression, cape gathers (2 frames). (P2) Jump takeoff: strong leg extension, upward launch, feet leave ground (2 frames). (P3) Airborne ascent: rising posture, cape trails down (3 frames). (P4) Apex hang: poised brief floating moment (2 frames). (P5) Fall Row 4: DASH / AIR DASH (6 frames): Explosive forward burst, extremely sleek silhouette, aggressive forward momentum, dramatic dynamic cape trail.