

Very low poly 3D game asset, Synty-style, extremely low polygon count, visible flat faces, hard edges only, no smooth shading, no subdivision, faceted geometry, bold thick black edge outlines, simple geometric primitive shape, flat single-tone color, no gradients, no blending, no realistic surface. Subject: lightweight silver metal represented as a simple low-poly rectangular prism with sharp hard edges and clearly visible polygon faces, minimal primitive geometry, stylized game asset look, solid raw metal mass, no markings. Centered composition, isolated object, floating slightly above ground, flat neutral lighting, no dramatic shadows, simple ambient occlusion only, orthographic camera, high resolution. No text, no letters, no symbols, no battery icon, no crystal, no ore, no smooth shading, no realistic rendering, no PBR, no reflections, no metallic gloss, no background scene.