ark medieval fantasy pixel art, 16-bit retro game aesthetic, isometric 2:1 pixel ratio, rich earthy palette: deep charcoal black (#1a0e05), weathered oak brown (#3d2b1a), cold slate stone (#2d3030), amber torchlight accent (#c87941), aged iron grey (#4a4a52), muted moss green (#2e3d2a), dark parchment cream (#c9ad7a), strong 1-2px dark outline on all elements, pixel-perfect edges, high contrast silhouettes for readability at small sizes, atmospheric depth with subtle vignette on edges, no anti-aliasing, no gradients (dithered shading only), game-ready sprite quality medieval village environment, hand-crafted settlement, ground tiles with visible dirt paths and worn earth, ambient torchlight glow from lanterns, subtle fog at tile edges, village surrounded by rough stone wall perimeter, each tile designed to connect seamlessly with neighbors empty building plot, cleared dirt patch with corner marker stakes, dashed wooden boundary frame, no building present, slightly darker earth tone than surroundings to indicate usable plot